Friday, 29 September 2017

Sculpting and painting in Blender.

I'm going to explore Blender's sculpting tools for quick 3D illustration, so this is the first thing I ever did with that, a simple ball and not many brush strokes, it should've been a throw-away doodle, but I liked this fat faced man so I saved it and decided to try out the painting in Blender as well.

I own ZBrush, but I never use it and I know Blender's sculpting tool can't compare, but for the sort of cartoon stuff I have in mind I find Blender an easier study and fun to use. Obviously I'm still learning and haven't got a handle on it all yet, however it's very interesting learning this program with it's many dimensions to explore.