Tuesday, 15 March 2016

GOTHAM, the font not the city.

I was prepping some tutorials for a class and went off on my own tangent, producing a little animation inspired by the font 'Gotham' which I suddenly decided I really like despite perhaps never having used it before.

I made liberal use of the Ease and Wizz, Trajectory  and Textevo scripts from aescripts + aeplugins, is it cheating? The quotation comes from the designer blogger Elizabeth Anderson who had some additional information about the font that I stole (the info not the font).

Sunday, 6 March 2016


After the first few minutes using this free Video Copilot plugin you realize it was something you always needed.

Monday, 25 January 2016

Using MyPaint.

I spent a bit of time with MyPaint to work on an actual piece rather than just random doodles.There is an almost hidden function in MyPaint that allows you to sample a stroke in your artwork and the brush and color setting for that stroke propagate to your current brush.

 This means I don't have to cycle through brushes or keep tabs on what ones I'm using, in this instance, after realizing I was only using about three brushes, it was easy to just select them from the artwork and continue working.

Saturday, 23 January 2016

MyPaint 1.2.0 upgrade.

Looks like this is my first post for the year, I didn't blog for quite some time for various reasons. I'm going to be doing a video review of the free painting app "My Paint". I've been playing around with it lately since it was recently updated with a more sophisticated set of features and user interface.

There's something about this program that feels comfortable to me, and I'd like to explain some of this in depth once I have more experience using it. Projects like MyPaint deserve recognition as an alternative to paid software, allowing anyone an avenue into digital illustration.

MyPaint can be downloaded here.

Wednesday, 14 October 2015

BAO Mask 3D Warper - New plugin for After Effects

Create 3D geometry using masks, project textures onto distorted planes, export the geometry to other 3D apps that communicate with After Effects, this is one of those plugins that re-define what's possible inside of After Effects.

Can by purchased over at aescripts.com.

Friday, 4 September 2015

Using Illustrator for illustration

I've used Adobe Illustrator in the past for logo work, but never considered it for illustrations. That would seem odd to most digital artists, so to be fair I gave it a go over the last two days to see if I could work with it.  As a child I remember our family had a pet duchshund, so here's the quick sketch that started me off

After looking at some reference material I decided my initial sketch was pretty accurate so started the slow frustrating process of making it inside Illustrator.

I found things slower because (A) I'm learning and (B) using the path tools with bezier handles is more work than Anime Studio's simple path curves, however they are more precise perhaps. Textures were added later in Photoshop which is a bit of a cheat.

The following day I decided to do another one, based on the family cat. I know I want to do a more complex and larger piece, but now is not the time, for now I'm keeping it simple.

This time around I had a better idea of what I was doing, it was still not as fast for me as using Anime Studio but it wasn't painful. I'm definitely going to keep at it so that I can be equally comfortable using both software choices.

Thursday, 3 September 2015

Illustrating in Anime Studio Pro

I've been exploring the idea of using Anime Studio Pro as a tool for creating one off illustrations, ASP is designed for animation however some of the line/vector tools and simple layer system make it a faster workflow than Illustrator or Photoshop.

It's illuminating to show my first sketches. Primarily when I'm designing I want to capture the idea, quick and rough. I get a good directive of the sort of energy or personality I'm trying to retain  for when I go into the rather methodical impersonal world of vectors.

I'm always surprised at how much stuff in the doodles ends up in the final work.

In the following example, the first drawing was a tiny scribble, spring-boarding off an idea for arm placements. Everything I needed to know was in the first doodle, when I figured this was going to be Conan O'Brian I did another quick doodle for his head, only then did I go searching for references.

Since I was pretty happy with the illustration of Hipster-types I thought I'd do another one of people. I chose to do a random group waiting for a bus (this turns out to be a fairly common idea I found).
This sketch was pretty complete as a starting point. Notice the small man  / woman in the vest, I had no idea what I was going for and figured I'd resolve it in the final image.

But I never did, is it a short feminine man or a man-ish woman? It's the weakest part of the image because I don't know what I'm saying with that character, but then they're random people so perhaps I'm not mean't to know.

Click on the images for larger views.