Monday, 2 October 2017

Blender sculpt exercise number 3

Primarily doing this guy for the muttonchops, at this stage a little too realistic, probably because of the photographic reference.



Painted. More realistic in proportions than I intended but I'll go with it for now, the body will be done as a separate piece.


Here's the final. Yes those eyes look flat, but maybe I like it like that.


I'm trying a free add-on called Light Studio, which is similar to HDR Light Studio, this allows me to light interactively in a rendered view so I can experiment and see results live. Below is a more somber take.


I put in some round eyes and rendered with a HDRI, no post production on this one.