Well you know the rules, I like it, so it goes up here. An awesome student film done by a Maya virgin who obviously took his classes seriously, most veterans would be happy to have something this well realized in there body of work.
And since I'm just randomly posting cool stuff there is also this similar but different animation that also successfully transports us into alien reality. Both films have wonderful glitchy soundtracks as well.
Animation by Yannik Puig
Music by David Lascombe and Sebastien Lecocq
Tuesday, 30 April 2013
Saturday, 13 April 2013
Philip Watts - Editor - Animator - Filmmaker
This is wonderful, low tech, high tech, don't really know what category it sits in, perhaps awesome will do. A little film called 'Bless You'
I haven't contacted Philip Watts to ask him if he'd like to tell me anything about the video (I normally do) but I really just wanted to get it posted immediately.
Here is what he had to say about it in the comments taken from Vimeo.
"I worked with photos that I had taken from the tallest building in Melbourne. Using After Effects I cut everything up into layers - foreground, middle ground, background, etc and used a camera to do subtle moves and add the focus effects. The characters were animated mostly using the puppet tool in After Effects, but I also used replacement body parts. In most of the shots I animated the traffic and people as well. Most of the pyrotechnics are from VideoCopilot's collections.
It took about three months, but spread out over a longer period because of my day job. (My real job is a TV editor.) I think someone more professional could have done it a lot quicker than that, but I am still learning. Also, I had many false starts with the design of the Architect character."
I haven't contacted Philip Watts to ask him if he'd like to tell me anything about the video (I normally do) but I really just wanted to get it posted immediately.
Here is what he had to say about it in the comments taken from Vimeo.
"I worked with photos that I had taken from the tallest building in Melbourne. Using After Effects I cut everything up into layers - foreground, middle ground, background, etc and used a camera to do subtle moves and add the focus effects. The characters were animated mostly using the puppet tool in After Effects, but I also used replacement body parts. In most of the shots I animated the traffic and people as well. Most of the pyrotechnics are from VideoCopilot's collections.
It took about three months, but spread out over a longer period because of my day job. (My real job is a TV editor.) I think someone more professional could have done it a lot quicker than that, but I am still learning. Also, I had many false starts with the design of the Architect character."
Friday, 12 April 2013
MESHUGGAH - I Am Colossus
This is brilliant. CG artist Magnus Jonsson of Filterfilms single-handedly pulled off this amazing video for Meshugger's 'I Am Colossus', achieving a handmade stop-motion aesthetic mostly in camera with hardly any post work using the 3D app Lightwave.
Mr Jonsson kindly let me post the video and provided a little insight into his method.
In his own words;
"Shortly after getting some conceptual ideas from the band and producer, I realized this should be an animated video. I wanted something dark, dreamlike and presented in black and white. I also wanted something the viewers could stop and think about, make it interesting for both the mind as well as the eyes. I then had to find technical solutions that would be workable with only 1 person doing it all, and this visual style worked great for that. Almost all the shots could be solved in camera without the need for extensive post work. When it comes to editing my primary goal was to merge the visuals with the song as much as possible. Keep even somewhat longer clips beating to the same pulse as the music with a sense of tension."
Pretty sure he succeeded with that. Watch in HD.
Mr Jonsson kindly let me post the video and provided a little insight into his method.
In his own words;
"Shortly after getting some conceptual ideas from the band and producer, I realized this should be an animated video. I wanted something dark, dreamlike and presented in black and white. I also wanted something the viewers could stop and think about, make it interesting for both the mind as well as the eyes. I then had to find technical solutions that would be workable with only 1 person doing it all, and this visual style worked great for that. Almost all the shots could be solved in camera without the need for extensive post work. When it comes to editing my primary goal was to merge the visuals with the song as much as possible. Keep even somewhat longer clips beating to the same pulse as the music with a sense of tension."
Pretty sure he succeeded with that. Watch in HD.
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